About Alec Kunkel
Alec Kunkel is a design technologist (the role some companies call a design engineer or creative technologist): he designs products and campaigns, then builds them himself in production code. He is US Lead Design Technologist at Amazon’s Brand Innovation Lab, and was previously a Creative Technologist at McKinney.
I’m a designer who codes, or a developer who designs, depending on the day. I build the real thing, not just the mockup, and I try to make it feel like a person made it.
- What I do
- I design the thing, then I build it. Usually in React, sometimes in 3D, once out of cardboard.
- How I work
- Prototype early, put it in front of people, and cut whatever isn’t working. I’d rather ship one sharp idea than five safe ones.
- Off the clock
- Side projects, mostly silly ones. In 2019 I made a piece of art every day for a year, which I don’t necessarily recommend.
The job
- Design technologist
- The person who closes the gap between what a team designs and what it ships. I sketch the idea, prototype it in code, and build the production version, so nothing gets lost in a handoff.
- Design engineer
- Same job, different company. It’s a designer who writes production front-end, or an engineer with a designer’s eye for type, motion, and detail. The title changes; the work doesn’t.
- Creative technologist
- The agency version, which is where I started at McKinney. Less about product, more about working out what new tech (AR, WebGL, generative AI) can do for a brand before anyone else has tried it.
- What good looks like
- Taste and range in equal measure. You can defend a type choice and a caching strategy in the same meeting, you prototype instead of arguing, and what you ship is fast, accessible, and feels like a person made it.
Experience
Amazon, Brand Innovation Lab
- US Lead Design Technologist (2026 to Now)
- I set the technical direction for the lab’s brand work, which mostly means figuring out how to build things Amazon hasn’t done before.
- Senior Design Technologist (2024 to 2026)
- Ran the tech strategy and development for our interactive campaigns, and helped work out how the lab uses AI globally.
- Design Technologist (2022 to 2024)
- Researched, prototyped, and built new kinds of campaigns for global brands, working closely with designers, engineers, and the business side.
McKinney, Durham, NC
- Creative Technologist (2020 to 2022)
- Helped start the agency’s creative-technology practice, prototyping AR, WebGL, and whatever new tech clients wanted to try.
- Digital Generalist (2018 to 2020)
- A bit of everything digital across the studio: websites, video, animation, and motion.
Skills
- Frontend
- React, TypeScript, Next.js, Tailwind CSS, Zustand, Vite, Framer Motion
- Design
- Product design, Design systems, Prototyping, Figma, Typography, Motion, Accessibility (WCAG)
- Creative technology
- WebGL, React Three Fiber, Three.js, GLSL shaders, AR, Generative AI
- Backend
- Node.js, REST APIs, GraphQL, Python, Serverless
- Cloud & infrastructure
- AWS, CDK, Lambda, S3, CloudFront, API Gateway, DynamoDB
- Workflow
- Git, CI/CD, Pipelines, Testing, Performance